The Tomb of Unholy Attunements is a dungeon meant to challenge five to six level 12 characters and can be a stand-alone dungeon or integrated as part of a campaign. This module comes with a full map of the dungeon, an optional starting town map, 12 Custom Minion monster types, 5 Custom Bosses, and 5 Custom Traps, and fully integrated room by room handouts to assist the Game Master in running the dungeon. Prepared by a professional Game Master that exclusively uses Roll 20 - this module is ready to go right out of the box with minimal prep-time required.
Portions of the descriptions and introductions are left vague intentionally to allow for customization, with suggested "Call to Action" scenarios that utilize the optional starting town in case inspiration is required.
This tomb has been forgotten by history and unspoiled by grave robbers due to the many guardians and curses protecting it. The first level of the tomb is exposed to the elements, and the occasional trespasser is quickly slaughtered or scared away. Evidence of past transgressors scatter the floor in the form of bones. Vines from outside have begun to encroach, and some have taken on twisted, dark properties.
The combat and traps in this dungeon have been balanced to be medium to deadly for a group of five player characters at level 12.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)