By: Elven Tower
Dungeon Vault One-Shots Vol. 2 contains *eight** 5e-adventure locations for three to six characters from 2nd to 9th level. These adventures can easily be placed in any campaign setting. They aren't lineal and have no correlation between them. They're meant to be played as independent one-shots that take no longer than three to four hours.
The following list contains the titles of the four short adventures included in this product:
1. The Figurines of Power (Level 9) - The crypt that belongs to the Tinvalliks is home to a kind of mutable steel. The stories claim that the figurines that were created from this strange material hold interesting and powerful properties.
2. The Deceitful Vendor (Level 5) - Silas is the name of the new apothecary in town. He earned the trust and love of the good people of Greenleaf. But the trinkets he sells hold a horrible secret. Some people suspect of the man...
3. Shrine of the Basalt Pilgrim (Level 5) - This is a place of great history. The remains of a great warrior lie here. The shrine of the basalt pilgrim may provide a visitor with guidance and clearance to fulfill a greater deed.
4. Nightmare of Clay (Level 9) - A necromancer named Vander found a way to manipulate clay in a way never seen before. With the help of an underground laboratory, he threatens to destroy the entire city. Someone must do something!
5. Drake's Pass (Level 2) - All travelers must pass through here to traverse Garnet Forest. However, whoever comes at this particular time shall be present when Fargo's brigands attack! If only a group of heroes were there to help...
6. A Pound of Zircons (Level 5) - It is said that Count Harland was as rich as he was greedy... With some of his fortune, he built a dungeon to keep his treasure protected even after his death. But this should be an easy job for skilled heros.
7. Vault of Death (Level 7) - An ancient culture of snake people inhabited the lands long ago. Their treasures are hidden underground. This place was called the Vault of Death for a reason... But the greater the risk, the larger the reward.
8. The Elemental Heart (Level 5) - Constable Hopper needs help to restore the water supply of the city. He ignores that a group of activist is the cause of the problem. They wish to free the elemental trapped in the city's contraptions.
As an Elven Tower product, each one-shot includes the following features and benefits:
- Original Artwork. Elven Tower-brand products include their own original artwork for maps, tokens, and handouts.
- Professional Cartography. All maps are provided by Elven Tower Cartography. Please enjoy the Roll-20 adapted versions of our adventures.
- Pre-generated Characters. Joseph Humble (fighter), Lilia Whiteheart (wizard), Finneas Lightfoot (cleric), and Jansen Viggo (rogue). The four of them have character sheets for 4th level linked to their corresponding tokens.
- One-Click Macros. Run faster combat sessions with one click macros. Simply select a token and watch as macros for core features pop up. The macro auto rolls initiative, saving throws and skill checks. Take advantage of our Dice Roller macro for double-dice rolls and a Dice Query.
- Endless Customization Options. Thanks to their adaptable nature, these adventures can fit almost any campaign setting.
- Dynamic Lighting. All map-pages of this product have been optimized with Dynamic Lighting features, wall delimitation, and removable doors. Tokens for light sources (dim, regular, sunlight) are also included (requires plus/pro subscription).
Visit our Roll20 page to know more of our products!
System: D&D 5E
Starting Level: 2
Length: 2-4 hours (each)
Installation: Add-On
Sheet: D&D 5e by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select this product and click on the blue Add to Game button beside the drop-down menu.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)