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Dungeons & Lairs #54-55: Chain Devil Crypts

Author: DMDave

Addon: Content which can be added into any game - new or existing!

Price: $9.99

Dungeons & Lairs #54-55: Wight Cemetery & Chain Devil Crypts

Two adventures in one! Need to set up a session and have little time? Here are two adventures that can be played individually or back-to-back! Drop this in for play at levels 5, 8, 11, 14, 17 or 20!

Wight Cemetery

Wight Cemetery is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 5, 8, 11, or 14. This document offers a general guideline on scaling the adventure for each level. Strange occurrences at the local cemetery draw the characters to the location. They quickly discover something sinister lurks within the old graveyard—and perhaps below it, too.

Chain Devil Crypts

Chain Devil Crypts is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 11, 14, 17, or 20. This document offers a general guideline on scaling the adventure for each level. Strange occurrences at the local cemetery draw the characters to the location. They quickly discover something sinister lurks within the old graveyard—and perhaps below it, too.

Background

This gothic cemetery is a short walk from the largest gothic cathedral in the land. It was initially conceived by the cathedral’s builder, Becket Stonewright, to raise funds. Wealthy families paid to have a mausoleum and crypt constructed to house their loved ones' remains on consecrated ground. In turn, Stonewright used the money to pay for the materials and labor to start the cathedral.

Fifty years after the cemetery and cathedral were built, both fell into ruin during a skirmish. The site remained abandoned for forty years until the cathedral’s current leader, Dean Moffat, restored the site to its former glory. Unfortunately, the time the cemetery spent vacant allowed denizens of darkness to spoil the site. Moffat kept this a secret from the public, but it’s only a matter of time before the evil that lurks within spills into the surrounding region.

As plug-in adventures, the adventure content serves as drop-in material for game masters who wish to add a location to a preexisting campaign or need a side quest. If you need a hook for this adventure or already have a similar hook, the included Adventure Hooks table offers details for introducing these adventures to your players.

Features

As a DMDave adventure, you can expect the following features and benefits:

Quick Guide

System: D&D 5E
Starting Level: 5, 8, 11, 14, 17, 20
Length: 6-12 Hours
Installation:* Add-On
Sheet: D&D 5E by Roll20

Add-On

Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Dungeons & Lairs #54-55: Chain Devil Crypts and click on the blue Add to Game button beside the drop-down menu.

Disclaimer: This product contains assets that were procedurally generated with the aid of creative software(s) powered by machine learning.

i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)