The Sun Runner is an airship designed to harness elemental fire to power its engines, and you have been invited to its maiden voyage between two major cities by the Inventor, an eccentric Gnome Conjurer.
Take your players on an adventure of their lives on an airship that crashes and burns!
This product includes full Flight of the Sunrunner Encounter PLUS 6 variations with all phases of the Crashing Airship battle map, fully set up with dynamic lights and walls:
1. Crashing Airship - Forest, Day (5 phases)
2. Crashing Airship - Forest, Night (5 phases)
3. Crashing Airship - Ocean, Day (5 phases)
4. Crashing Airship - Ocean, Night (5 phases)
5. Crashing Airship - Desert, Day (5 phases)
6. Crashing Airship - Desert, Night (5 phases)
The regular version of this phased battle map can be found here (you can also preview all of the phases and variations there).
Each phased map is stacked in the order of last to first. In order to activate the next phase of the map, be sure to be on the "Map & Background" layer, then right click the map, and select "To Back". This will show the next layer of the map to the players, progressing their encounter.
View my entire library here.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)