The Secret of White Mantle is a Fifth Edition adventure intended for three to five characters of 8th to 10th level and optimized for four characters with an average party level (APL) of 9. The long-dormant mountain has awoken, and with it, the high priest to an ancient elemental god. The villagers of the Hinterlake are ill-equipped to deal with something like this and seek aid to put an end to whatever plan is being enacted within the newly revealed shrine. This adventure takes place in the Freelands campaign setting and fits any existing campaign with only a few modifications and name changes.
The characters are hired to investigate the strange colored lights coming from the nearby mountain of White Mantle. A shrine to the elemental god Zhe'ctma was uncovered by a recent avalanche, and dark powers have been awakened within. As the characters enter, they find that a band of cultists has also come to investigate, and they encounter the failed experiments of Khazir, the high priest of Zhe'ctma. The characters must gain entry to the ritual chamber where Khazir has sealed himself away and disrupt his ritual before it's too late.
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System: D&D 5E
Starting Level: 9
Length: 3-4 hours
Sheet: D&D 5e by Roll20
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