Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Create a free account

Roll20 Marketplace Product

Sanctum of the Final Dusk

Author: Meditating Munky

Addon: Content which can be added into any game - new or existing!

List Price: $9.99
Save 80%
Your Price: $2.00
This Game Addon is available in the following bundles

Save 80% for Roll20's Christmas in July Sale!

This title, normally $9.99, is only $2.00 for a limited time.

Sanctum of the Final Dusk

A scholar at the Great Library recently uncovered an old tome written long before the dawn of The Empire. This tome described the end of days from the old realms, and an event known as “The Final Dusk”. On that day, there was a great war going on between civilizations far advanced for their age. It also spoke of relics beyond comprehension. Relics that could harness the essence of life itself. The tome also spoke of a great battle known as the Final Dusk and of the apocalyptic destruction of all civilizations. In this Final Dusk, the Gods took this relic known as a Macco Crystal and shattered it into pieces and hid them away in the seven corners of the world. They did this to protect mankind from itself and from the powers they should never possess.

Through much research, scholars at the Great Library have deciphered clues that hint to the location of a nearby shard from the Macco Crystal in a nearby Ruin behind Dusk Falls. One of the scholars gathered a small expedition to escort him into the ruins, but he has yet to return months later. The Grand Master worries for the well being of his finest pupil, and the man who he feels will replace him in his high position one day. Therefore he aims to hire someone to investigate the ruins and hopefully rescue the missing scholar.

This adventure is designed for three to seven 7th-level characters and is optimized for five characters with an average party level (APL) of 7.

Quick Guide

System: D&D 5e
Recommended Average Party Level (APL): 7
Theme: Dungeon Crawl
Length: One Shot (4-8 hours)
Installation: Add-On



Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Sanctum of the Final Dusk and click Add to Game beside the drop-down menu.

Bug and Technical Issue Reporting

If you encounter any bugs or technical issues with this adventure or any of the adventures made by Meditating Munky on Roll20, visit our Bug Reporting Page and let us know!


Follow me on Twitter @MeditatingMunky and Instagram or check out my Patreon for Maps, Tokens, and Adventures and so much more!

i Can only be used with Roll20; cannot be downloaded.

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)