By: John K. Webb
The Haunting of Manor Thessalia is a Fifth Edition adventure designed for three to five 7th- to 9th-level characters and is optimized for four characters with an average party level (APL) of 8. The characters are invited to investigate a mysterious haunted mansion in the swamp, where they discover a vampire’s private “blood bank.”
Countess Thessalia was once a young noblewoman who was willingly turned by Count Caedmon, her husband, over a century ago. After the Count was slain by a vampire hunter, Thessalia took over the estate and retreated far from the public eye.
In order to satiate her appetite for blood, Countess Thessalia keeps a personal “blood bank” beneath the manor; those unfortunate enough to be imprisoned are often kept alive for as long as a year. Thessalia chooses her victims carefully, preferring those who’ve slipped through the cracks of society. Recently, a young human male called Aeson fell into her clutches, and his father has begun asking questions around town.
To dissuade would-be investigators from entering her estate, The Grand Hostess has purposefully transformed her mansion into a haunted site. Those who lay eyes on the mansion often report strange lights, floating orbs, wailing voices, and ghostly figures.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 8
Length: One-Shot (1 session)
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select The Haunting of Manor Thessalia and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)