Ooze Bringers is a Fifth Edition adventure optimised for three to six characters of 10th level. Full of humor, investigation and an intense dungeon crawl
This is a challenging adventure, that will test the resourcefulness of your players. Full of oozy madness, with a dozen new monsters specifically created for the adventure, and all the things you'd expect to find in a slime cult (yes that means you'll be surprised ;). This adventure is for level 10 adventurers ideally, and can be used perfectly to take a break from a main campaign, or as side quest to an existing world.
This adventure is a unique expedition. Although it has a lot of light tones, you are sent to cure a plague which gives a good measure of gravity to the excursion. You'll travel deep within the bowels of the earth to unearth secrets that shouldn't be found. It offers some never-seen before encounters, with a roster of brand new monsters!
For a little while, the nearby lands have been corrupted by plague and sickness and no one has been able to guess why. Due to the work of powerful adventurers and the help of trustworthy contributors, a cure to the plagues and illnesses have been found, but it is hard to produce and not many have access to it. Now, an informant has come out of the dark, saying he knows the true source of the problem. And he will aid you if you come meet him.
MonkeyDM built all of these features and benefits into the adventure:
System: D&D 5E
Starting Level: 10
Length: 3-5 hours
Installation: Add-On
Sheet: D&D 5E by Roll20
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Ooze Bringers and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any other MonkeyDM adventure, visit the Bug Report Page and let us know!
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)