Whispers of the Dark Fey is a Fifth Edition adventure intended for three to five characters of 3rd to 5th level and is optimized for four characters with an average party level (APL) of 4. Characters who complete this adventure should earn enough experience to reach half of the way to 5th-level. The murder of a sylvan creature has stirred up the town of Hopewell Harbor, and a mysterious clan of dark fey is in danger of being exposed. This adventure takes place in the Freelands campaign setting but fits into any existing campaign that has a port city with only a few modifications.
There is no more feared story in the faerie realm than that of Mother Nightwhisper and her clan of dark fey who steal away children to gobble up whole. Little fey children grow up with the superstition of never whispering her name in the dark for fear of being taken away and left on the mortal plane. The stories are not too far off from the truth.
Mother Nightwhisper and her clan do exist, and they do steal little children to gobble up, but it is mortal children who should be afraid of being stolen in the night. The clan of hags and dark fey, led by their archfey mother, work in the shadows to supply young mortal children to the faerie realm. They desire to replace them with changelings and spread the clan’s influence on the material plane.
The Sisters of Mercy orphanage in the coastal town of Hopewell Harbor is a front for the Nightwhisper clan and provides a direct funnel for the kidnapped children to the faerie realm. A sylvan hunter named Amodus caught wind of the scheme and came to the material plane to hunt down those responsible. With the help of a local group of sylvan folk hiding in the nearby forest, Amodus determined that the Sisters of Mercy were not what they appeared to be. He watched the orphanage in disguise, but the Nightwhispers still managed to ambush him. The experienced hunter managed to escape but was fatally poisoned in the struggle and died while hiding.
The town guard discovered his body the next day, and it now lies in the local morgue as they investigate his death. The Nightwhispers are closing in to recover the body and retrieve information that may lead back to the Sisters of Mercy.
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 4
Length: Variable (includes a 4-6 hour adventure)
Sheet: D&D 5E by Roll20
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License: Roll20 End User License Agreement
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