Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Roll20 Marketplace Product

Jungle Heat

Author: DMDave

Addon: Content which can be added into any game - new or existing!

Price: $9.99

Jungle Heat Trilogy

By: Adventures Await

Jungle Heat is a Fifth Edition adventure intended for four characters with an average party level (APL) of 5. Characters who complete this adventure should earn enough experience to reach halfway to 7th level.

A famed explorer sought out a lost island, and now the characters must go rescue him. This campaign takes place in Arden, although it can be set in your own world. It works best on an island with a prominent volcano and lush jungle. Any party composition should be able to finish the adventure with intelligent play.

Background

The famed gnomish explorer, Dr. Elias Kracket, and his trusty sidekick, Short Crank, recently discovered a map that supposedly led to a long-lost island far out at sea. Eager to map this unclaimed land, they chartered a boat and set sail for the distant horizon. As they neared their destination, a sudden storm surrounded them, battering their ship and forcing it aground. With no way off the island and a mysterious jungle before them, they set out to do what they do best... explore! Eventually, they set up a camp near a river and slowly began to fortify it against the deadly local flora and fauna. The jungle here contains everything from giant snakes to long-lost dinosaurs! One night, when the sun had set and the moon was dark, a group of men approached the camp. Their skin was pale as snow, and they painted their faces in terrifying visages. They attacked the camp and dragged off some of the ship's crew who now served as Kracket's personal guard. The kidnapped men's screams could be heard until dawn. Now, Dr. Kracket and his team are counting the hours until nightfall, when the painted men will return. Unless they receive reinforcements, their fate might be sealed.

Features

As a DMDave adventure, you can expect the following features and benefits:

Quick Guide

System: D&D 5E
Starting Level: 5
Length: 6-8 hours
Installation: Add-On
Sheet: D&D 5e by Roll20

Add-On

Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Jungle Heat and click on the blue Add to Game button beside the drop down menu.

Bug and Technical Issue Reporting

If you encounter any bugs or technical issues with this adventure or any of DMDave's adventures on Roll20, visit our Bug Report Page and let us know!

i Can only be used with Roll20; cannot be downloaded.

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)