As your players venture into the wild wilderness of the jungle, they happen upon an ancient Lizardfolk culture by accidental chance. In order to prove their honor and pass through the region peacefully, they are asked to show their good will through a crocodile hunt.
This 5e adventure has been balanced for 5 players of level 7 and can be altered by the DM to make it harder or easier depending on the number of players/levels involved in your game. It will likely span approximately 2 sessions of play depending on the actions of your players.
Game Assets
4 Maps w/ Dynamic Lighting (lighting requires Plus/Pro subscription)
4 Homebrew NPCs
Where To Add This Adventure
This side-trek adventure that could be easily placed near any town or village with access to jungle forests. It can be placed in as a stand-alone adventure or as part of a greater campaign.
Quick Guide
System: D&D 5E Adventure
Starting Level: 5 players of 7th level
Length: Short adventure approx. 2 sessions
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)