This Package Includes:
Red Planet
Today is the day that you leave the Academy to take your place as Citizens of the Union of Materialist Republics. Today is the day you begin your service to the people; today is the day you begin to fulfill your life’s mission. But before you leave, let us spend a moment looking back to appreciate how far we’ve come and the sacrifices our predecessors made to create the Union. - General Secretary Natalya Nartovskaya to the class of 773
Red Planet by Jess Nevins, includes:
- Twenty-two GM characters and associated tokens, accessed from the Journal tab.
- Six sample player characters and associated tokens, accessed from the Journal tab.
- Fifty-two tokens for use as player and GM characters, displayed on the Rules & Tokens page.
- Twelve linked handouts accessed from the Journal tab, providing the entire contents* of Red Planet, a Fate World first released by Evil Hat Productions as a PDF.
- One start page for basic orientation and player character tokens.
- One Rules & Tokens page displaying the Fate Core quick reference: the Fate Ladder, the four actions, the four outcomes, invoking aspects, and compelling aspects, as well as unassigned player character tokens and GM character tokens.
- One playmat page.
- Eight more pages using high-resolution art for backgrounds.
Arecibo
In Arecibo (ah-re-SEE-boh), you play normal Puerto Rican children who have been infused with alien powers in the middle of an island-wide crisis. Their adventures take place in and around the landmarks of Arecibo, a city on the northern coast of Puerto Rico and home to the secret access points of an alien prison.
Arecibo is a Fate World by Felipe Real. It includes:
- Nine GM characters and associated tokens, accessed from the Journal tab.
- Three example player characters and associated tokens, accessed from the Journal tab.
- Twenty more tokens for use as player or GM characters, displayed on the Rules & Tokens page.
- Nine linked handouts accessed from the Journal tab, providing the entire contents of Arecibo, a Fate World first released by Evil Hat Productions as a PDF.
- One start page for basic orientation and player character tokens.
- One Rules & Tokens page displaying the Fate Core quick reference: the Fate Ladder, the four actions, the four outcomes, invoking aspects, and compelling aspects, as well as 23 unassigned tokens.
- One page showing a map of Arecibo as drawn by a child (and surprisingly accurate!)
- Five more pages using high-resolution art for backgrounds.
The Three Rocketeers
Journey through the Holy Roman Stellar Empire and the worlds of Britannica Solaria in this Fate World of Adventure by PK Sullivan! The Queen’s enemies may have disbanded the Rocketeers, but duty cannot be set aside so easily.
A deadly cabal of nobles and clergy threaten to usurp Her Majesty Queen Marie-Hélène’s throne and hand Gallia over to Pope Regulus IV, and the Rocketeers now work from the shadows to protect the queen from threats both foreign and domestic. Foreign spies and papal agents lurk in every shadow as the trap draws ever closer.
A laser-sharp blade and even sharper wits will serve you well as interstellar powers play the game of puppets and shadows. The fate of the crown is in your hands.
Arecibo is a Fate World by PK Sullivan. It includes:
- Twelve GM characters.
- Four ready-made player characters.
- Forty-two tokens for use as player and GM characters.
- Fourteen linked handouts providing the entire contents of The Three Rocketeers, a Fate World first released by Evil Hat Productions as a PDF.
- One start page for basic orientation and player character tokens.
- One Rules & Tokens page displaying the Fate Core quick reference: the Fate Ladder, the four actions, the four outcomes, invoking aspects, and compelling aspects, as well as unassigned player character tokens and GM character tokens.
- Four more pages using high-resolution art for backgrounds.
- A deck of fate points, accessed from the Collection tab.
The Ministry
Welcome to the Ministry. The enemy is everywhere.
In 1958, a variety of aliens have been discovered on Earth. These aren’t the comical little green men of cheap science fiction stories; these aliens are diseases, mind-controllers, and shape-shifters. Various alien outbreaks have killed tens of thousands of people around the world, and aliens have tried to possess Josef Stalin, Jawaharlal Nehru, and (reportedly) Mao Zedong.
You are field agents of the Ministry of Rocketry, assigned to London to defend your people against the alien threat. Face off against implacable alien threats in The Ministry, a Fate World of Adventure by Jess Nevins. It includes:
- Forty-two GM characters and associated tokens
- Six sample player characters and associated tokens
- Twenty-eight tokens for use as player and GM characters
- Ten linked handouts providing the entire contents of The Ministry, a Fate World first released by Evil Hat Productions as a PDF.
- One start page for basic orientation and player character tokens.
- One Rules & Tokens page displaying the Fate Core quick reference: the Fate Ladder, the four actions, the four outcomes, invoking aspects, and compelling - aspects, as well as unassigned character tokens and GM character tokens.
- Four pages providing maps of London, the British Museum, the Royal yacht Britannia, and Buckingham House.
- Two more pages featuring high-resolution art of the Ministry's resources.
- A deck of fate points, accessed from the Collection tab.
i
Can only be used with Roll20; cannot be downloaded.
You might also like...
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)