Inspired by the Dyatlov Pass Incident, a short campaign of three sessions is envisaged as a full set of investigations with multiple antagonists for your players; explore as your characters encounter malign risks and troublesome foes, discover your characters' sense of justice encountering cannibalism, corruption and caverns of hidden foes. Perhaps see fit to delve into how the players play off the sides against each other!
These three adventures are configured as addons with full dynamic lighting and carried themes between the adventures. Two are aimed at around level 5 with one frost giant cave at level 12-13 -- a non-hostile place of respite and a worthy lawful evil patron to overcome later.
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