Chibbin Grove presents the the second Ready Made Maps: Cave Bundle.
Includes 6 of our Ready Made Maps add-ons, all with a cave theme and built with Dynamic Lighting.
Includes 2 maps + variants.
In the Howling Forest, one can find many stashes and even folks hidden in subterranean shelters.
These folks tend to stay away from the cities and towns, preferring the solitude and protection of their secret bunkers, keeping their valuables and traditions away from prying eyes.
Ariham's Bunker is home to two like-minded gentlemen that wish to survive on their own, unreliant on any affiliation to get by. This makes them wary of folk that they meet and they wouldn't be too happy if someone were to discover their dwelling.
Includes 2 maps + variants.
As one moves eastward along the Three Mason Road, before coming to the great crossing travelers will first see a turning towards rich fertile grazing grounds.
Bovine Coast is filled to the brim with precious materials, both natural resources and that of long forgotten civilisations.
It is not uncommon to see industrious like-minded individuals banding together and setting up expeditions to extract the richness of these lands.
However, as anybody who goes digging here will tell you, there is a cataclysmic past to this location which is evident by the strange artifacts and formations.
Includes 3 maps + variants.
Nestled amongst the trees in the Northern Howling Forest, this unassuming lumber camp seems ordinary enough. However, in the many years that they have been up and running their output of lumber seems to be quite minimal. Get close enough to the camp and you'll also notice the smoky haze that lingers in the air, hinting at the true purpose hidden beneath the surface.
Deep below, a cult's sinister operations unfold. The harvested lumber fuels the dreadful brazen bull, its fiery maw demanding constant offerings.
To maintain their cover, the cult sells just enough lumber to the distant valley settlements, ensuring no prying eyes turn toward their undercover activities.
Includes 3 maps + variants.
The enigmatic head of the Elohim Mining Corp (EMC) continues the long-standing tradition of combining both housing and labour for their employees. This resource conglomerate posts numerous buildings in desolate and sometimes unexpected locations to extract the profit-garnering goods the environment provides.
The location that would soon become known as Mocking Jester Mine first peaked the interest of the EMC when talks began of a locally found mineral that had strange and peculiar properties. Not long after this an EMC workhouse was placed over a prospected site containing said minerals. Soon after extraction begun, strange things began occuring at the workhouse. The worshipping of a clown-like deity began alongside an invigorated workforce that both extracted and consumed the strange minerals found.
Includes 4 maps.
Rumours are often whispered of a long-lost lagoon where a large statue of a mermaid can be found beneath the water surface.
Find this marker and you know you are close to the entrance of a subterranean network.
Those that are brave enough to venture deeper past the spawn pools will find the secluded resting place of a Lady Mer.
Includes 4 maps.
The warm waters of the Zebulun Gulf are home to a vast array of aquatic flora.
Littered throughout the many coves and underwater caverns, these sought-after plants and fungi attract industrious entrepeneurs who dare to traverse the depths of this lush but unforgiving terrain.
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