Like most RPGs, missions (AKA adventures) are the bread-and-butter of Paranoia. After all, you cannot play without a mission to run through. But what about non-mission ideas? What about GMs who are brave, wise and insane enough to make their own missions or want content to drop into their games?
The 404 Compendium includes:
The 404 Compendium: 6 parts, 1 title, and a metric tonne of treason.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)