Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
Curse of Strahd is produced by Wizards of the Coast. It was written by Chris Perkins, edited by Kim Mohan and Jeremy Crawford, and art directed by Kate Irwin. The adventure incorporates material from the original "I6: Ravenloft" adventure, as well as new story content created by Tracy and Laura Hickman, Chris Perkins, Adam Lee, Richard Whitters, and Jeremy Crawford. Written in consultation with Tracy Hickman and Laura Hickman, creators of the original Ravenloft.
Create a Game with Your Module
Curse of Strahd includes an Adventure Module. To create a new game with your module, log into your Roll20 account and click on the "Start New Game" option from the site menu. The column on the right-hand side of the page is entitled "Optional: Choose a Module"; clicking on the cover image will select this Module as the base for your new game.
Accessing the Compendium
You can access all of the rules, items, and creatures from the Curse of Strahd in and out of the game.
Drag & Drop Art
You can access the Character Art Pack under the Premium Assets section of the Art Library in Roll20. These assets are only available for use inside any virtual tabletop game session.
Which Character Sheet should I use?
All 5e Open Game License content on Roll20 uses the D&D 5E by Roll20 character sheet.
Are you a new GM?
For advice on how to run this adventure for your group, check out our Guide to Curse of Strahd for New GMs.
Bug Reports
If you are experiencing any other issues, please let us know on the Roll20 Help Center.
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