Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Why do rogues wear leather armor? Because it’s made of hide. đŸ„·

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Finisher

Vous ĂȘtes prĂȘt·es ? CrĂ©ez un nombre illimitĂ© de personnages pour Pathfinder 2E CrĂ©er un personnage

Edit Page Content

Attributes

Definition
Finishers are spectacular finishing moves that use your panache. You can use a finisher only if you have panache, and you lose your panache immediately after performing a finisher. Once you use a finisher, you can’t use any actions that have the attack trait for the rest of your turn. Some actions that have the finisher trait also grant an effect on a failure. Effects added on a failure don’t apply on a critical failure. If your finisher action succeeds, you can still choose to apply the failure effect instead. For example, you might do this when an attack deals no damage due to resistance.
Advertisement Create a free account