Three Countdown Clocks, police, ambulance van, and sanity pie tracker styles with 2, 4, 6, 8, 10, and 12 countdowns for each style. Each style includes a default 0 with the siren unlit. There are 3 lighting glows, in red, blue, and yellow, which can be used to enhance the "light is on" or "the law has arrived" feeling. Use these in any game to add approaching dread to your criminal element party as the cops move in... or relief, as your party of secret agents has their backup arrive! Obviously these are styled to be immediately modern, good for games like Blades in the Dark which are dependant on countdown clocks. Contemporary fantasy horror, mysteries, spies, action/adventure, high speed car chase... a contemporary or close-to-it setting. The sanity trackers are a lot less genre dependant, but still unlikely to be seen in a certain set of games. If you need these, you know it!
These can be used to add suspense, tension, and cramp your players style as they burgle and plunder like it's a video game. These will be most useful for games of urban fantasy, modern horror, crime, mystery, and espionage involving high suspense. Clocks are a grand way to add pulse pounding terror to your party! They can see something is coming the longer they wait around. Or they know they just have to hold out until...
Not animated! What you see is what you get. The police token has red buttons light up, and on the last stage, gains a police light bumper. The ambulance starts on grey with the vehicle on the left, and moves to the middle with the button lighting up yellow, and finally to the right once it has arrived. The sanity tracker starts as a simple blue and white element, but gains a glitch effect as it progresses.
This is a downloadable image file pack set. If you want to use them in game, you must position them yourself or put them in a rollable table. You may take them off site and place them into your image files to use on a battlemap directly, for example, or recolor and edit them. However, to use them as dice counters, you will have to upload them into rollable tables or manually place them each time. It might seem like there are not enough of the ambulance trackers, but, that's because there are overlaps in the middle section with the number sets so I did not save any redundant middle stage counters. There is only one ambulance 5 state, for the 6, 8, 10, and 12 clocks, for example. Be mindful of this when you're setting them up, and to not put the end stage 2, 4, etc on the 6+ tokens. If that sounds like a hassle, just go to my store, and switch to the 'rollable tables addon' for this set for a pre-set ready to go in your Roll20 game which starts in 40 minutes!
If you're looking for something fancier, be sure to check out my Eldritch Tracking Clocks, for the Lovecraftian fantasy genre.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)