You’ve counted your blessings numerous times during this, quite literally, heated campaign. Before your sweat hits the floor it already evaporates and you are pushed to your physical limits while in search of Iron Hand’s remnants.
Before you is the workshop that lies deep within Iron Works. Lava streams through iron drains, golden gears grind in the distance, and rusted pipes gild the grey stone walls of the forge. You and your party trudge forward, not counting the many heavy steps... and finally your eyes lock on the great anvil that had helped create many powerful relics in the past. Your struggle was not in vain.
Your party’s warrior is within arm’s length of the anvil. Without warning he is thrown a ways backward, fracturing his back on the large stone tiles in an awkward fall. A massive construct made entirely out of iron towers over you. The mechanical Iron Golem knocked your warrior out with the swipe of its arm.
What do you think will happen next? Will your party overcome the challenge and walk away with treasure in hand?
Grid size: 20x35
Formats: JPG (6000x10500 pixels)
Variations: Day, Night, Mystic, Void
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)