After a long descent through the dungeon, the heroes reach its final chamber. At the center, resting against a massive wall, rises the enormous head of a demon. It is all that remains of a creature once far greater, apparently destroyed by something even more powerful.
From the ground burst immense bone spikes that twist as if alive. They seem to rise and vanish at the demon’s will, like extensions of its rage. Its eyes, wide open, glow each time the spikes emerge from the stone floor.
The ceiling and walls are covered in skulls embedded in the rock, far too large to belong to humans. Some appear to move slightly, as if still breathing. In front of the head lies a straight path, the same one the creature seems to have crawled through before reaching its final rest.
The demon is furious over its past defeat. Its roar echoes through the entire hall as the air grows thick and hot. The moment the heroes cross the entrance, the exit seals behind them in an explosion of bone and stone. There is no escape.
Their only choice is to face it, dodging the spikes that burst from the ground while trying to destroy what remains of the beast.
This map has a 22x33 grid each.
All variations have a gridded and gridless version.
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