Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Roll20 Marketplace Product

Pixel Art RPG Tokens & Conditions Tiles 2

Author: NAM

This art will be available in the Art Library of all your games. Can include tokens, figures, maps, token borders, or portraits.

Price: $4.99

Pixel Art Characters

5 unique characters
5 different ring color variations for each character, making it easy to distinguish players, teams, or roles

All artwork is created in a consistent 64×64 pixel art style, making the assets easy to combine when creating your own Roll20 maps and encounters.

Perfect for: fantasy RPGs, tabletop adventures, dungeons, encounters, and custom Roll20 campaigns.

Bonus: Pixel Art Condition Tokens! A collection of condition markers and overlays designed to indicate character status and effects directly on your Roll20 tokens, helping you track important conditions during combat and exploration.

All artwork is created in a consistent 64×64 pixel art style, making the assets easy to combine when creating your own Roll20 maps, encounters, and campaigns.

Three ways to integrate:

GM drags from their Library to the map.
Create a blank character sheet and assign the overlay image as it's token with the overlay name. Be sure to enable it with sight and assign to players. Players now have continued access to it. Even better, use a rollable table token for the character sheet, as described below.
Recommended: Create a rollable table of a category, favorites or most used token overlays. Once placed on map, make sure it's sighted and set to the preferred player controls. Players can then right-click and choose which to display from it's menu, and continue to reuse and adapt as their status changes.
Important:
1. Sight needs to be enabled for the overlay along with player control, otherwise, the stacking order will likely display it below the (non-GM) controlling player's token, as that player sees it. This works as intended by Roll20 design.
2. Last token/overlay placed on map, places to the top of the stack order.

Browse my entire library including maps, overlays, and other animated content.

Thank You and I hope you enjoy them!


48 Items Included in Pixel Art RPG Tokens & Conditions Tiles 2

Monje

art

Hechicero

art

Mago drow

art

Explorador Semielfo

art

Gigante picaro

art

 1s
D20

condition animation

Monje_Token1

token

Monje_Token2

token

Monje_Token3

token

Mago_Token1

token

Monje_Token4

token

Mago_Token2

token

Monje_Token5

token

Mago_Token3

token

Mago_Token4

token

Mago_Token5

token

Hechicero_Token1

token

Hechicero_Token2

token

Hechicero_Token3

token

Hechicero_Token4

token

Hechicero_Token5

token

Picaro_Token1

token

Picaro_Token2

token

Picaro_Token3

token

Loading additional items...

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)