Fog clings low over stagnant water, tangled roots, and ground that never quite dries out. Murk and Mire Volume I brings four swamp locations to your table, each built to handle the mess and mystery of wetland encounters.
The set includes a swamp map with a dirty water variant and a full tree cover variant (alongside a shadow-tree version so tokens stay visible under the canopy), a Tar Pits swamp with its own full tree variant, the Dead Swamp, dense with skeletal, lifeless trees, and a small swamp cabin with both day and night versions.
Whether your party is picking through sucking mud and tar pits, tracking something through a forest of dead wood, or closing in on an isolated cabin after dark, this collection covers ambushes, chases, and eerie exploration across the bog.
What's included:
Swamp map (dirty water, full tree cover, and shadow-tree variants) · Tar Pits Swamp (+ full tree variant) · Dead Swamp · Swamp Cabin (Day/Night) · system agnostic
Great for swamp ambushes, tar pit hazards, witch-hut encounters, and murky wilderness exploration.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)