Look, there is no shame in it. Delving dungeons means stumbling into traps here and there and after one trap you get a little on edge. You start checking everything, touching as little as possible. You expect anything with an obvious solution to be a possible death sentence. And so you slow down, talk everything through. Scrutinize the smallest details so you don't get caught unaware. And when your party comes to a door you become suspicious and spend 2-3 hours poking and prodding what might just be a normal- unlocked door.
Well sometimes you're right. This door wants to beat your ass.
The Door is a phased bossfight encounter I designed (honestly sort of as a joke) to throw against those overly cautious parties. Every anxious dungeon crawler deserves their chance to tell their party I told you so. The obvious next true BBEG map I need to make, ”Scheduling”.
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