So far, your raid on this ancient temple is going amazingly well…for once! The rogue disarmed most traps successfully (which is far better than her average performance), your last battle ended without your party suffering any major wounds, and you are approaching from the sunken treasury. According to your informant, this is where the artifact you seek is located. Only one heavy stone door stands in your way and, as long as the wizard doesn’t fumble solving a simple puzzle, you will be on your--
A click resonates in the small, cylindrical room you are standing in. The entrance suddenly shuts behind a heavy stone lid ominously decorated with snakes undulating over a pile of skulls. As you angrily turn towards Daringdicus, ready to deliver some well-chosen words, you are interrupted by the sound of rushing waters. Four trapdoors open in the ceiling, quickly flooding the small room with filthy water. You are trapped. Will it be another one of your daring escapes, or your final act?

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