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The Last Vigil is the primary lodge of Martyr’s Watch. It is not a fortress, a monastery, or a holy site in the traditional sense. It is a place people return to when they have nowhere else to go, carrying scars that do not fade and questions that do not resolve.
The doors open into a wide hall of stone and timber. Cold air carries the scent of wax, ink, and old steel. Two statues stand in silence to either side of the entrance, their features worn smooth by time and touch. Beyond them, tables are scattered across the hall, each claimed by a different purpose. On a massive wooden board, bearing the hammer of the watch, flanked by the sacred Griffin, announcements, hunts, condemnations, and available work can be found. You see hanging purity seals bearing confirmations of various holy orders, decrees calling for the extermination and cleansing of various areas and cults. Grim and scar-filled faces stare at you, but no one raises their voice.
•Base Day, Base Night, Unlit Day, Unlit Night
•Destroyed, Haunted, Winter, Snowstorm
•Khorne, Nurgle, Slaanesh, and Tzeentch corruption, Skaven Occupation, Orcish Occupation
•Gridded and Gridless versions
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