Every adventure needs a start, and with these maps you will be more than prepared!
A tavern, pirate ships, and a camp; and after this, the whole world to explore!
Warning!!!
Your players can -and probably will- go completely off tracks of what you've prepared, so a camp should always be at hand for you to end the session before running out of ideas! (or do a tpk, lol)
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)