The facility cuts down and into the ground through a series of descending stairs, finally opening up into a small, dark chamber. A periodic yet persistent howling slowly claws its way across the walls, an ever present reminder that something else is in here.
Modest traps await those who push onward still, though it's not the traps they should fear; it's the spirits. A powerful Necromancer has long since repurposed this section of the facility as a sort of hospital for the undead, with a specific focus on the ethereal.
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These maps are made using assets from CrossheadStudios, with permission.
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(Personal Use Only, Do Not Distribute)