Located in the rift between life and death, this massive chamber houses an equally massive being who presides over those passing through. This could be a good place to send the party after a TPK, giving them another chance to either negotiate their way through, or even just making a break for it.
Alternatively, this could be where the demon the party has been hunting tends to reside. This could also be the site of a rescue mission as the party is teleported in to try and save someone close to the party.
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These maps are made using assets from CrossheadStudios, with permission.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)