These caves seemingly continue forever. You've almost lost track, and your party cartographer's resorted to scribbling directions in the margins. And that's not to mention the sounds you hear in the deepest dark, the footsteps, the gurgling, the scratching. Wait, is that firelight ahead?
This beautiful 22x22 battlemap comes in stone, natural (fungal), and inhabited versions and gridded and gridless variants.
Local alchemist Izobel Grimm needs a new crop of sunblight mushrooms to brew poultices that cure a local plague. The town's hunters are all sick and she's needed to tend to the victims, so she turns to you. Delve into the sunblight caves, harvest the mushrooms and return, alive, if possible.
Cartography by Nicholas Udell.
Cartographic assets by Mike Schley used under license.
Cartographic assets by Thomas Seliger (https://github.com/neovatar/dungeondraft-dysonesque) licensed under General Asset License Version 1.0 (https://generalassetlicense.org/GAL/1.0/)
Cartographic assets by Dungeon Quill (https://www.patreon.com/dungeonquill) used under license.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)