Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Roll20 Marketplace Product

Large Dungeon

Author: Rhasmus

This art will be available in the Art Library of all your games. Can include tokens, figures, maps, token borders, or portraits.

Price: $4.99

A huge dungeon with different rooms, traps, treasures, puzzle room and a final boss chamber.

  1. The first big room with four statues in the middle. There are book shelves on the sides where players can try to find out about the dungeon.
  2. A room with three altars.
  3. First encounter room, bigger and with a lowered part in the middle. There are skeletons semi buried there.
  4. Two graves that can be checked and can result in a new encounter.
  5. First treasure room, but full of chained skeletons. the players can try to navigate without being noticed or fight their way to the treasure.
  6. Secret room. A secret verry narrow corridor that starts in the firepit from room 5. There are two treasure chests placed on stone plaques. That can activate the three snake statues that are in the small entries along the corridor. Those statues can produce/summon snakes that will attack the players in this very narrow fighting space.
  7. Storage room
  8. A wooden bridge over a huge pit filled with spikes
  9. Prison. One of the cells is locked.
  10. Storage room
  11. Stairs to the next level. The room is blocked by a metal door and can be obscured if not used.
  12. A puzzle room. Two treasures on a platform where there is also a big cave that can have a 2x2 creature inside. The creature would have a 10ft reach, making access to the second treasure chest problematic. The players can pull the chains that are connected to the cage and try to move it far enough so they can grab the content of the second chest.
  13. Sealed room. Can be obscured if not used. Contains an open grave that was sealed with chain. Something escaped from there, breaking the chains while digging its way out.
  14. Final boss room. There is plenty of space for a big fight, some pillars and statues to provide cover. On the throne can be put any monster you might like. The two pillars next to the throne can have area effects or shoot fireballs etc. Same for the statues.

Contains :
- Large dungeon map, lights, no grid, 66x48 at 140ppi
- Large dungeon map, lights, grid, 66x48 at 140ppi
- Large dungeon map, no lights, no grid, 66x48 at 140ppi
- Large dungeon map, no lights, grid, 66x48 at 140ppi

Enjoy


4 Items Included in Large Dungeon

Large Dungeon

dungeon puzzle large dungeon

Large Dungeon - Grid

treasure dungeon large dungeon

Large Dungeon - No Lights

dungeon large dungeon huge dungeon

Large Dungeon - No Lights - Grid

dungeon boss room large dungeon

You might also like...

License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)