Two very large matte painted maps. The Cave of The Burning Hand accommodates a hex grid at 101x57 and Demons Gate accepts a hex grid of 42x32. Both are very high quality matte paintings in an axonometric perspective. These maps do a great job (if I may say so...) of showing the look and feel of the place.
Demons Gate creates a forced perspective view where your players can see the long journey ahead of them through snow and Ice.
Cave of the Burning Hand has many intricate winding tunnels and cavernous "rooms" each of which have their own distinct features including lava flows, an underground lake and a sprawling temple complex. Each map is broken into 4 pieces which are easy to assemble. A master image is also include at half resolution to aid in assembly.
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