This is another one of my massive token grab bags. The tokens found here come from a variety of small weekly packs that are released on my patreon and are mostly used in my personal games. This particular pack is filled with warriors from various races which will be summarized below.
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Celestials - The celestials are great and powerful god like beings. They live in space where their every action is far more wide reaching than those of a normal mortal. Some are even capable of destroying whole solar systems. Luckily they seem to want to preserve living worlds as wild life reserves.
Golems - Golems are humanoids made from physical material, useually minerals, and given a special core whose arcane power mimics a soul and fuels the golems every action. Most golems are built for war by various kingdoms and empires as expendable and mass produced soldiers.
Hob Goblins - Hobs as they are often called are a disgusting barely sentient species that many do not even consider sapiens. They live in foul caves covered in their own filth and only venture out when they grow an odd fixation. Such fixations occur quite frequently and consume the hobs entire thought process and force them to obsess over sometimes strange things. A hob could fixate on money and become a thief or combat turning them into a hardened warrior or even something as strange as a fixation on flowers causing them to become a florist. At least until they gain a new fixation and the cycle starts again.
Mukers - Mukers are strange fungal humanoids. They appear to have the body shape of muhshrooms with the caps being where their mouths are located. From their mouths they spew a strange concotion of spores that has drug like and explosive traits. For this reason they often find themselves making drugs or explosives in societies back alleys and underground markets. Not much is known of their origin but they appear to have been created rather than evolved.
Snow Elves - Everyone loves snow elves. They live in cold harsh weather where their thick white fur keeps them alive as camouflage and a insulation. Because of their isolated lifestyle the know little of conflict other than that of the creatures they fish and hunt. They accept outsiders and have saved many an explorer from freezing to death. This stereotype combined with their overall appearance and lifestyle makes them a beloved group by all.
Undeath - Curse whatever god created this foul disease. Those afflicted with undeath will rise once again after death as the fungus infects their corpses and replicates as it consumes, replacing flesh and blood with fungus and spores. Most rise with a pale and mocking imitation of their former selves with only basic instinct keeping them alive but some preserve their memories and intelligence. This would be immortality if the disease did not corrupt their mind and force them to spread the plague.
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