Game Details
Levels: Start at 1, reaching level 4 at the end of the adventure, ready for Chapter 2
Players: 4–6 characters (good-aligned recommended)
Length: ~40 hours of gameplay
System: D&D 5e (2014 & 2024) on Roll20 Jumpgate
Dynamic Lighting: Enabled, but not necessary for non-plus users
Adventure Overview
The party arrives at the Seahorse Inn in the port city of Sowlak, seeking work and adventure.
A strange opportunity arises:
Captain Adnam Smith is hiring crew for the Camel Stow, a merchant vessel with a twist—it will “sail” across the desert.
The job is dangerous… but the pay is unmatched.
Adventure Acts
Act 1 – The Seahorse Inn – Trouble wi’t Plumbin’
A theft, sewer investigation, and a captain’s recruitment call
Act 2 – The Maiden Voyage
Crew training, an ambush, and a hostage rescue
Act 3 – Descent into the Desert
Crossing into the deadly Samar desert
Act 4 – The Anthill Job
Harvesting the fire-resistant chitin of the giant desert ants
Act 5 – The Desert Storm
Survive a sandstorm and explore the ancient ruins revealed by it
What’s Included
Over 70 NPC’s and Creatures with character sheets
Over 80 Front Facing Tokens
2 Regional maps (Isle of Hobshead & Sowlak)
13 battle maps, including:
Seahorse Inn (multi-floor)
Sowlak Sewers
The Camel Stow (4 decks)
Desert encounters, ruins, and labyrinth
Over 20 Player handouts
Over 35 Indexed GM Handouts
A Link to my Discord Server for any questions you may have about the game: https://discord.gg/Bn6dQnaeK
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)