The Magical Puzzle World of the Cube – Side-Quest 001
A Pathfinder Compatible Module
Just outside the village of Carlsburg lies a small necropolis with graves and mausoleums. Among the tombs is the resting place of the Journeyman Knight, Fanz Hauser. The ghost of the fallen warrior haunts the graveyard, seeking those who can prove their worth to complete what the ghostly warrior could not.
The legend of the ghost’s challenge has spread far and wide, and the tomb has become a place of pilgrimage for young warriors eager to test their skill with a blade. They hope to best the ghost’s challenge and earn the Warrior’s Blessing for the challenges ahead.
Meanwhile, the Mother’s Arms Tavern, Inn, and Bathhouse offers weary travellers respite from the hazards of the open road. Hot food, comfortable beds, warm private baths, and barmaids of negotiable affection can help lighten the purse strings of the discerning traveller.
While the workshops of Carlsburg provide supplies and repairs for the journey ahead. Situated on the Trader’s Way between the Great Gnome City of North and the Principality of East, the village serves as an important way station for travellers and merchants alike. Keen Adventurers and Explorers often use the village as a base camp for exploring the surrounding wilderness of the magical puzzle world of the Cube.
Included in The Warrior’s Blessing:
This title features Map Pins, which allow GMs to quickly annotate maps with secret information, display useful notes to players, and create moments of discovery! Map Pins are available in non-Legacy games only. Any pin-related bugs encountered may be reported using the “report a bug” dropdown in the GM Hamburger Menu in-VTT.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)