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D&D Vecna: Eve of Ruin Module

Author: Wizards of the Coast

Module: A complete adventure. Must be selected when creating a game.

This Module is available in the following bundles

Vecna: Eve of Ruin Adventure

A ready-to-play adventures, completely set up within the Roll20 VTT! Vecna has unearthed secrets he can use to unravel and remake the multiverse. Stopping him will require working with three of the multiverse’s most famous archmages, traveling to far flung locales, and rebuilding the legendary Rod of Seven Parts! Vecna: Eve of Ruin includes

How to Access Your Content

Adventures

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.

i Can only be used with Roll20; cannot be downloaded.

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License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)