Spindlewheel is a tarot-like interpretive storytelling game where you use the cards as anchors to weave a story with your friends.
Included in this collection are four self-contained games and a grab-bag of spreads for use in larger campaigns:
DETECTIVE
1-5 Players, 5-15 minutes
You are a detective, summoned to a crime scene to investigate a freshly discovered dead body.
GHOST TRAIN
1-2 Players, 30-60 minutes
You are a ghost on a train riding through the afterlife, but you have lost your ticket and forgotten your stop.
Meet other people on the train; gather memories; decide which stop is yours.
MEET ME IN THE FIELD OF HONOUR AT DAWN
2 Players, 30-60 minutes
The two of you were close once, but those days are behind you. It’s time to settle your grudges for good.
THE MOUNTAIN
1-2 Players, 30-60 minutes
You are a god, locked in the peak of a mountain. You are its followers, scaling the mountain to free your god.
GENERATORS
Small Spindlewheel modules designed to be used within other systems or campaigns: Magical Objects, Prophecies, and Maps of varying sizes.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)