Help! The steampunk sorcerer has kidnapped a young girl and her life is in danger. No one knows what goes on at his hidden estate. Odd metallic noises and whistling steam sounds emanate from the large castle. Rumor has it that he is able to turn living creatures into machines. He is amassing an army of such creatures, and he endeavors to create a powerful machine--one that is capable of manipulating time. Can you save the young girl and stop him before his evil overtakes the realm?
What's Inside?
The Steampunk Sorcerer is a one shot adventure designed for players levels 2-5 or 6-9. There are easy instructions to make it suitable for both levels.
This campaign module includes:
One Shot Adventure - With clear DM instructions in organized handouts
3 Elaborate Battle Maps - Includes pre-laid tokens and dynamic lighting
13 Creatures - Each with stats and character sheets specified for different player levels
2 Non-Player Characters - With full character sheets and stats
10 Original Special Items - Magical items that can be obtained during play
General Gameplay Cheat Sheet and Basic Adventuring Rules
Quick Guide:
System: D&D 5E
Starting Level: 2-5 and 6-9 (replacement creatures provided for this level)
Length: One Shot Adventure
Installation: Campaign Module
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)