In a small claims court full of plaintiffs and defendants, testy judges, overworked clerks, and peace-keeping bailiffs—all of whom might be living or dead—you and your friends will see that spectral justice is done, one absurd case at a time.
What you are about to witness is real. The participants are not actors. They are the living people and ghosts who have already either filed suit or been served a summons to appear in municipal court. Both parties in the suit have agreed to dismiss their court cases and have their disputes settled here, in our forum: Ghost Court.
Play focuses on a few players at a time, as the judge and court officers hear testimony while the rest of the players take turns as plaintiffs and defendants arguing over the petty disputes between the living and the dead.
Cases last a few minutes and are ridiculous. Will you be an over-the-top landlord, aggrieved at a scheduled haunting gone off the rails? Will you be a sad poltergeist who only wants to make a bad smell? In Ghost Court you might get to be both.
A typical game takes an hour, but you can keep playing as long as everyone is having a good time. It is perfectly suited for a large group, but you can play with as few as six players.
Learn more about the game and download the rules PDF on our website.
This module includes everything you'll need to play including timers, all game cards as custom decks, and screen reader friendly handouts.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)