Innocent Blood is a Fifth Edition adventure designed for three to five 4th- to 6th-level characters and is optimized for four characters with an average party level (APL) of 5. This adventure takes place in the DMDave Worlds’ setting of Blutstrom, but can easily be placed in any campaign setting that has castles, cults, and demons. A member of the royal family has disappeared into the castle’s catacombs, and the characters are requested to venture into its depths, retrieve the wayward prince, and eliminate any threats therein.
The cult of the demon lord Azroros, led by an elven woman called Yiselm, has worked tirelessly over the past century to infiltrate the royal family of Blutstrom.
The summoning ritual used to bring Azroros into the waking world requires the spilling of royal blood on consecrated ground. However, the blood must flow willingly from the subject. It would not suffice to simply slit a noble’s throat.
Yiselm has, at last, seized control of the day-to-day affairs of the keep following the king and queen’s untimely demise. She has poisoned the mind of young prince Ebermund against the royal council and even his own sister, princess Alwina.
Two weeks ago, Yiselm convinced Ebermund to follow her and her strange hooded consort down into the royal catacombs in order to begin a ritual that would supposedly bring his mother and father back to life. As required by the summoning, Ebermund spilled his royal blood willingly, believing that he was saving the souls of his beloved parents. Of course, this was a lie.
What Yiselm didn't know, however, was that Ebermund was merely a half-son of Blutstrom. Thus the summoning of Azroros was only partly successful. Yiselm remains in the royal crypts even now, trying to complete her unformed master’s corporeal form. She has forbidden anyone from entering the crypts.
Princess Alwina has become concerned for her brother’s well being and is attempting to find help in secret, believing Yiselm’s spies to be everywhere. She is pledging five hundred gold to any adventurers who agree to delve into the tombs, find her brother, and remove any threats therein (if present).
As a DMDave adventure, you can expect the following features and benefits:
System: D&D 5E
Starting Level: 5
Length: 2-3 hours
Sheet: D&D 5e by Roll20
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License: Roll20 End User License Agreement
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