Freed from the flames of Innenotdar, the heroes reach the small seaside village of Seaquen and the magic academy of Lyceum.
But Seaquen is no safe haven: there are spies, refugees, and a fleet of hostile ships to contend with, to say nothing of an oncoming hurricane that may not be entirely natural.
Can the heroes survive long enough to learn the secrets held at Lyceum while they struggle to save their shelter from the storm?
Welcome to the third adventure in the War of the Burning Sky campaign saga. After escaping a city under siege and fighting their way through a burning forest to shake pursuit, the heroes arrive in Seaquen, where they can find allies to help fight the Ragesians or work toward other goals. But Seaquen is threatened by many foes, and the heroes are in a unique position to defend it. If they fail, Seaquen will be destroyed, and slim will be the chances for allied resistance against the might of the Ragesian Empire.
The Roll20 version of The Indomitable Fire Forest of Innenotdar includes the entire content of the 5e adventure, fully integrated into the platform. Included in the Roll20 version:
Looking for the adventures in the War of the Burning Sky campaign saga that lead to this point?
1. The Scouring of Gate Pass
2. The Indomitable Fire Forest of Innenotdar
This adventure will work as an Addon:
War of the Burning Sky, EN Publishing, and their respective logos are property of EN Publishing, Ltd. Used with permission.
License: Roll20 End User License Agreement
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