The grasslands should be an open book. However, dangerous things lurking in the tall grass and ravines can change your life (or end it) in a heartbeat.
Unearthed Spoils #003 – Supernatural Savannah contains the following content:
- SPIRIT DOMAIN – Mind, body and soul are the mainstays of humanoids, but these clerics believe that it is the spirit that is present in all creatures.
- CIRCLE OF THE CHINOOK – Druids of the Chinook are masters of wind and air.
- BACKGROUND: CIRCUS TRAINER – You didn’t have to run away from home to join the circus – you were raised in one.
- LANDMARK SPELLS – A new magic spell (or four) to scribe in your spellbook.
- VELDT MAGIC ITEMS – Fifteen fully described magic items to brighten your day and darken that of your foes.
- SAVANNAH SERVITORS – Fifteen denizens of the grasslands to help or hinder you on your way.
- 9th-LEVEL ADVENTURE – A nomadic tribe of plains elves is having trouble with the supernatural and a band of marauding orcs. Their warriors have left to fight a war in the East and those remaining are defenseless against this evil incursion.
This addon was developed by Grim Press for use on the Roll20 Virtual Tabletop. We'd love to hear your feedback, whether you have questions or just want to chat, you can reach us on Discord.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)