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Animated Objects | 5e Monsters

Author: MMPapps Corp.

Addon: Content which can be added into any game - new or existing!

Price: $7.99

Animated Objects | 5e Monsters

Animated Objects expands the traditional animated armor and rug into a fully realized enchanted estate designed for 5e play. Instead of relying on one or two novelty constructs, this supplement presents a complete roster of animated furnishings, instruments, décor, and architectural hazards—each engineered to control space within a single mansion environment.

These constructs are not wandering curiosities. They are location-bound threats designed to dominate rooms, corridors, stairwells, libraries, cellars, and ballrooms. Every entry serves a tactical purpose: herding intruders, isolating targets, obscuring sightlines, restraining movement, punishing clustering, or controlling entire chambers. While they can be used individually, together they create a layered encounter space where movement and positioning matter as much as damage.

Whether you need subtle harassment in an entry hall, a collapsing dining room ambush, a deadly conservatory entanglement, a shattering cellar leviathan, or a ballroom floor that turns the finale into chaos, this supplement provides encounter-ready animated constructs across tiers of play. The origin of the enchantment—arcane experiment, curse, whimsical magic, or malevolent design—is intentionally undefined. The structure is provided, the story is yours.

Animated Objects Roster

Animated Broom CR(0): Herding nuisance that shoves intruders and obscures vision with dust.

Haunted Music Box CR(1/8): Luring trinket that charms nearby creatures before snapping shut with hidden gears.

Cutlery Swarm CR(1/4): Whirling storm of blades that disarms and distracts with relentless precision.

Teapot of Scalding Courtesy CR(1/2): Polite porcelain servant that sprays boiling tea and punishes close attackers.

Whispering Dr-apes CR(1): Entangling curtains that obscure sight and disrupt focus.

Candelabra Sentinel CR(1): Flaming iron guardian that controls space with heat and close-quarters punishment.

Banquet Table Grappler CR(2): Heavy dining fixture that flips, pins, and crushes those caught beneath it.

Wardrobe Warden CR(2): Towering armoire that engulfs and imprisons victims within crushing darkness.

Chandelier Dropper CR(2): Ceiling ambusher that crashes down before ensnaring targets with chains.

Library Stack Sentinel CR(3): Animated bookcase that unleashes avalanches of tomes and obscures movement.

Grandfather Clock Enforcer CR(3): Time-warping sentinel whose pendulum strikes with crushing force.

Hearthfire Guardian CR(3): Living fireplace that radiates flame and dominates close proximity.

Staircase Reverser CR(4): Twisting architectural hazard that splits parties and punishes unstable footing.

Living Portrait Duelist CR(4): Elegant canvas-bound combatant that steps from its frame to engage.

Conservatory Vine Frame CR(5): Thorned trellis construct that restrains and drains with constricting growth.

Wine Cellar Leviathan CR(5): Massive rack-and-bottle construct that devastates with glass and timber.

Grand Piano Menace CR(6): Massive instrument that weaponizes crushing force and thunderous chords.

Ballroom Poltergeist Floor CR(6): Living ballroom surface that forces movement and controls the entire room.

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