Arson in the King’s Dockyard: A 5e Adventure
A single ready-to-run 5e adventure for 4 characters, suitable for level 4
Includes 2 maps with full dynamic lighting, 2 custom tokens and fully configured NPCs.
Built for immediate play, so the GM can start the session without prep.
Proudly written in British English. All spellings are intentional.
It's 5 and your adventure's at 6, you need an adventure fast. Arson in the King’s Dockyard delivers an encounter that combines suspense, strategy and cinematic action. A line of warehouses along the pier is hiding more than lost cargo: enchanted tar has reanimated drowned dock workers into pitch-coated undead. The party can navigate narrow aisles, rolling barrels and flammable cargo while facing these cunning mobsters who throw burning pitch and swarm from the shadows. Clever use of fire can turn the tide, but every spark threatens to engulf the warehouse in choking smoke and flame. Arson in the King’s Dockyard delivers a self-contained, high-stakes scenario where danger is tangible, fire is both tool and threat, and every decision matters, giving a satisfying mix of tension, strategy and reward for players and GM alike, only requiring you to shove in your plot device for next session during play.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)