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Bandit & Outlaw NPCS | 5e Monsters

Author: MMPapps Corp.

Addon: Content which can be added into any game - new or existing!

Price: $7.99

Bandits & Outlaws | 5e NPCs

Bandits & Outlaws is a 5e supplement that presents two competing forces born from the same lawless roads but driven by entirely different motives. Instead of treating roadside threats as a single repeated stat block, this book divides them into profit-driven bandit camps and an organized rebel outlaw crew operating with purpose and coordination.

These are not new ancestries. They are social outcomes.

The intent of this product is ideological contrast and regional tension. Profit bandits represent greed, instability, and territorial predation. They are loosely linked raiders who share camps, divide loot, and follow whichever leader proves strongest at the fire. Outlaws represent grievance, discipline, and moral rebellion. Though criminals in the eyes of the law, they function more like a coordinated adventuring party with complementary skills and a unifying cause.

Bandits escalate through dominance and accumulation of strength, growing from roadside ambushers into regional warleaders capable of uniting multiple camps. Outlaws do not form a ladder; they operate as a tight resistance cell ranging from capable skirmishers to a legendary folk hero whose name alone unsettles corrupt authority.

Geography, allegiance, and political alignment are intentionally undefined. These NPCs can represent collapsing borderlands, overtaxed provinces, corrupt sheriffs, or power vacuums along major trade routes. They are not meant to replace classic bandits—they expand them, adding structure, rivalry, and narrative direction.

Whether the bandits consolidate into a regional criminal threat, whether the outlaws ignite a rebellion, or whether both factions spiral into open conflict is left entirely in the GM’s hands.

Bandit Ladder

Bandit Camp Follower (CR 0): Drifter who lingers at the edge of camp, performing chores for scraps and protection.

Bandit Loot Hauler (CR 0): Noncombatant responsible for pack animals, stolen goods, and maintaining the camp’s mobility.

Bandit Road Ambusher (CR 1/8): Rough criminal who relies on surprise, intimidation, and numbers to overwhelm travelers.

Bandit Camp Thug (CR 1/4): Brutal enforcer who settles disputes inside the camp through violence and fear.

Bandit Mounted Raider (CR 1/2): Fast-moving highway robber who strikes caravans and retreats before organized resistance can form.

Bandit Heavy Reaver (CR 1): Hardened front-line fighter who smashes opposition with raw strength and intimidation.

Bandit Old Marauder (CR 2): Scarred veteran whose experience and reputation command grudging respect among raiders.

Bandit Camp Boss (CR 3): Dominant camp leader who rules through personal strength, threat, and control of the loot.

Bandit Road Tyrant (CR 5): Regional raider who absorbs or crushes weaker camps to control profitable routes.

Outlaw Rebel Crew

Outlaw Green Arrow (CR 3): Precise archer who disables officers and mounts rather than slaughtering common folk.

Outlaw Ironwood (CR 3): Staff-wielding duelist whose discipline and mobility control the battlefield.

Outlaw Briar Wolf (CR 4): Silent woodland hunter who strikes from concealment and vanishes into dense terrain.

Outlaw Friar (CR 4): Boisterous warrior-preacher who inspires courage and fights with surprising strength.

Outlaw Shadowmind (CR 5): Tactical planner who turns terrain, rumor, and timing into strategic advantage.

Outlaw Oakheart (CR 6): Bold champion who openly challenges corrupt officials and defends the vulnerable.

Outlaw Legend (CR 7): Mythic rebel figure whose presence rallies villages and destabilizes oppressive rule.

Compatible Products

Outlaws & Bandits can be found in any of our Fantasy Map locations.

Outlaws often frequent the woodland tavern.

Bandits camp in the wilderness.

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