A Two-Session Adventure for Level 5 Characters
Fort Rusthill has a troll problem. For three weeks, a relentless brute has occupied the main trade vein, demanding an exorbitant toll from anyone seeking the fort's protection. The local Adventurer’s Guild has tapped your party to "negotiate" a permanent solution.
However, what starts as a standard monster hunt quickly takes a dark turn. When a twisted aberration emerges from the shadows, the party realizes the troll isn't just a nuisance—it’s a symptom of something much more dangerous brewing beneath the surface.
What’s Included:
Two-Act Structure: A 6–8 hour experience featuring a tense, investigative first half followed by an explosive, high-stakes finale.
Custom Battle Maps: 2 full-color maps designed for the most pivotal tactical encounters.
New Threats: Custom stat blocks for three unique monsters, including the mysterious aberration haunting the hills.
A Living World: Roleplay-heavy interactions with the desperate citizens of Fort Rusthill.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)