The Shapeshifter Grimoire is a bestiary and campaign supplement for Dungeons & Dragons 5e, packed with the cursed, the feral, and the uncertain. It is a complete guide to were-creatures, transformation, and the quiet horror of not knowing whose skin you wear. Inside are fully realized NPCs, new magic items, and a library of DM tools built to turn any campaign into a story of infection, instinct, and identity.
Whether your party hunts beasts beneath a bleeding moon, hides among villages where faces change overnight, or becomes the very monsters they once feared, this Grimoire provides everything needed to make shapeshifting a living, breathing part of your world instead of a one-note curse.
What’s Inside The Shapeshifter Grimoire?
Study the six great lineages of transformation: Amphibian, Avian, Insect, Mammal, Reptile, and Sea. Each explores origin, instinct, and hierarchy: frogspawn ambushers from drowned ruins, feathered watchers who strike from above, hive-minded predators that think in numbers, and apex mammals who wear their hunger like faith. Learn their rivalries, their mutations, and what happens when they breed or feud.
A complete roster of 72 shapeshifters, each with full humanoid tokens and stat blocks covering all forms.
4 Were-Amphibians like the Werefrog and Werenewt.
11 Were-Avians like the Werefalcon, Werevulture, and Wereeagle.
10 Were-Insects like the Werelocust, Werescorpion, and Werebeetle.
27 Were-Mammals like the Wereboar, Werejackal, and mighty Wererhino.
9 Were-Reptiles like the Werepython, Werekomodo, and deadly Werecrocodile.
11 Were-Sea Creatures from the Werecrab, Werebarracuda, and terror of the deep Wereshark.
Every shapeshifter features unique abilities, vivid lore, and dynamic artwork. These are not generic lycanthropes.
They are personalities, predators, and potential player mirrors.
20 original items of mutation, mimicry, and metamorphosis. From cursed totems and shifting armors to relics that grant temporary control over the beast within, each reinforces the themes of change, temptation, and consequence.
A suite of mechanical and narrative systems to help DMs build entire arcs around transformation, infection, and paranoia.
PCs as Beasts. Full guidance for player infection, consent, and stages of change.
Body Horror Mutation Tables. Random physical and mental distortions to escalate tension.
Faction Generator. Build clans, cults, and conspiracies devoted to shapeshifter bloodlines.
Hybrid Form Customizer. Create unique half-human, half-beast combinations.
Infiltration System. Rules for social deception, identity swaps, and deep-cover hunts.
Shapeshifter Encounter Tables. Plug-and-play encounter seeds for every environment.
Rumor Hooks. Whispers and legends to spark paranoia in any village or city.
Silver, Salt, and Sunlight. Optional weakness rules that let you tailor every curse.
Paranoia Clock. A campaign pacing mechanic that measures rising suspicion and outbreak.
Transformation Triggers and Side Effects. Track emotional, lunar, or narrative catalysts that push a character over the edge.
Because the horror of shapeshifting isn’t the claws... it’s the uncertain.
It’s not about the beast in the woods. It’s about the one in the mirror.
This Grimoire gives you tools to build campaigns where the line between ally and monster dissolves, where transformation is both power and punishment, and where every moonlit night asks the same question:
Who are you when the skin splits?
72 shapeshifters. 20 magic items. 15+ DM tool systems. One infection that never stops spreading.
The moon is up. The hunt begins.
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