Every investigation must end… or something close to it.
Miskatonic Mysteries – Set 7: Consequences & Resolutions is the final chapter of the acclaimed horror toolkit series. This set equips Keepers with tools to shape impactful endings, reveal the psychological toll of cosmic horror, and deliver resolutions that haunt players long after the session ends.
This set includes 6 full D100 tables (600 unique entries), each designed to help conclude investigations with weight and narrative depth:
Treatment/Recovery – Medical, psychological, or esoteric methods for healing the mind.
Examples: Forced asylum admission, hypnotic regression, ritualistic cleansing.
Refuge/Asylum – Places of retreat or confinement for investigators post-trauma.
Examples: Remote cabin, psychiatric ward, silent monastery.
Consequences of Action – Immediate fallout from investigators' decisions.
Examples: Government attention, mythos backlash, accidental summoning.
Mystery Resolution – How the mystery ends—or if it does at all.
Examples: Truth exposed, cover-up succeeded, sacrificial climax.
Final Reward/Cost – What the investigators ultimately gain… or lose.
Examples: Cursed heirloom, broken minds, forbidden recognition.
Consequence of Madness – Long-term effects of insanity on the characters.
Examples: Split identity, irreversible paranoia, fusion with the Mythos.
Roll a D100 on any table to generate an outcome instantly. Combine multiple tables to create deep, multi-layered conclusions. Ideal for one-shots, campaign finales, or mid-season turning points.
Face the final chapter—or open a gateway to deeper horror.
Get Miskatonic Mysteries – Set 7: Consequences & Resolutions and elevate your Call of Cthulhu games to unforgettable heights.
License: Roll20 End User License Agreement
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