A Pathfinder Second Edition Starter Encounter for 2-4 level 1 Characters
Your friends invited you on a short adventure. “Come and help us guard a trade caravan,” they beckoned between drinks at the local tavern. “It will be a quick job, easy coin!” they said.
The bandits were easy to see off as they didn’t expect the trader's caravan to have an armed escort. Sleeping under the stars by a roaring campfire for one night is a small price to pay for how many coins the merchant is offering. But little did you know this simple trade caravan job would turn into a lifelong adventure in another world!
During the night, malevolent mystical forces selected you from the masses of the multiverse for transport across the vastness of the void. Depositing your sleeping form upon cold stone in a dark forgotten chamber. To add insult to injury, a small rat has decided your leg would make a tasty snack!
A painful and shocking awakening brings a new realisation: You have been kidnapped! Stolen from your home world and abandoned in a strange new world. A world of countless forgotten ruins and deadly dungeons, a giant magical puzzle world that mocks reality.
Now, your long quest to find a way home begins!
Kidnapped is the first introductory encounter to Studio WyldFurr's new magical puzzle world, The Cube. This adventure module acts as an introduction to the Great Quest. Discover more information and behind the scenes notes by joining Studio WyldFurr's supporter community on Patreon. Follow along as we develop this magical puzzle world.
Included in Kidnapped:
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)