A 5e adventure for 4 characters, levels 3–5.
Includes unique environmental mechanics,
Glistening Feywild shore with full dynamic lighting,
One custom token,
Written in British English—all spellings intentional.
"A dynamic combat encounter that turns a traditional beach landing on its head."
It's five o'clock and your adventure's at six. You need a quick encounter 'fast' with at least one twist. Try this one:
Most battles push from water onto land. This one goes the other way. Your players are the invaders, wading into the depths, where the terrain slows their advance, the Feywild itself shifts against them, and the defenders—massive, glistening frogs—are perfectly at home.
At the heart of the pond lies a hoard of shimmering gems, but the treasure is claimed. The Giant Feywild Frogs watch, waiting for the intruders to make their move. In this realm, the act of taking is a force of magic, rewarding those bold enough to seize what another refuses to give. But every step deeper makes retreat harder, every surge forward risks being dragged under.
In the Feywild, ownership is a fluid thing.
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)