Narrative Design & Collaboration Organization: Constantine "Kelfecil" Christakis
Author: Arthur Seixas de Martino
The fabled artifact, Umi's Moon has been found and the Tinkerer's Guild aims to recover it before it falls into the wrong hands. Will you brave gnomes go deep into the ocean and bring it back?
Into the Deep
Olbia is on an uproar. The fabled Umi’s Moon fell into Latakar as the Astral Observatorium had predicted, and the TInkerer Guild was ready to capture it for
gnome kind and start a golden age of tinkering. The Moon has enough power to sustain complicated machinery for years to come.
Yet what the Observatorium failed to convey is where Umi’s Moon would land. It fell into the nearby ocean, right into Nalar’s territory. The gnomes are no stranger to the Nalar and their belligerent ways, many a skirmish has been fought to keep them from reaching Olbia, driving them from the beaches back to their home deep into the sea.
Yet this is the first direct action from Olbia against the Nalar. They must dive deep into their civilization and rob them of a boon from the heavens. The
Tinkerer Guild claims this is for a greater good, one where the war can be sidestepped entirely. Yet the four brave souls ready to risk it all for that future will have to go through hell first if they are to see this promised paradise.
In Deep Water Havoc, the players take on the roles of gnomes that are commandeering a unique submarine as they try to accomplish a very dangerous underwater mission.
Deep Water Havoc is a 5th edition adventure for characters at level 5 and features pre-made player characters (but can be played with any kind of characters instead).
This adventure can be adapted to your own campaign, played as a one-shot, or be part of the Starlight Chronicles setting that connects everything made by Kelfecil's Tales.
This package includes the following resources:
This adventure can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with Roll20 in mind and can therefore run very smoothly on this Virtual TableTop.
Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Crystal Dawn and click on the blue Add to Game button beside the drop-down menu.
If you encounter any bugs or technical issues with this adventure or any of Kelfecil's Tales' adventures on Roll20, visit our Bug Report Page and let us know!
With my content, you can be sure you are always getting something very "handmade" and authentic since I am but one person who is working non-stop to create awesome stories and narratives for you and your friends to enjoy.
There are no big marketing agencies behind my projects, or youtube influencers to boost the metrics of my releases. My team and I rely on the genuine value, unique ideas and original concepts that our content brings in order to make our work known and be able to continue doing what we love to do. All the projects I create and all the releases I make are extremely personal since I strive to make Kelfecil's Tales a team with a few people who can express themselves creatively in the ways they prefer to do so. We literally made a 500+ pages book with only two hard-working writers, a couple of amazing artists and a lot of inspiration and love for the hobby.
If you would like to support what I do, then check out my website which has links to all the awesome things I have published and things that I am planning to create!
Thank you as always for your support in what I do.
May Starlight guide your way my friends.
~Kelfecil
License: Roll20 End User License Agreement
(Personal Use Only, Do Not Distribute)